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noStroke(); float a = sqrt(6561); // Sets 'a' to 81 float b = sqrt(625); // Sets 'b' to 25 float c = sqrt(1); // Sets 'c' to 1 rect(0, 25, a, 10); rect(0, 45, b, 10); rect(0, 65, c, 10);
|Description||Calculates the square root of a number. The square root of a number is always positive, even though there may be a valid negative root. The square root s of number a is such that s*s = a. It is the opposite of squaring.|